Friday, December 20, 2019
Speech Benefits Of Video Games Essay - 1255 Words
Outline: Mediated Speech Mohamad Nabil Oueida Topic: Benefits of Video Games Introduction: I-Hey everybody, Iââ¬â¢m Mo, and welcome to my channel, letââ¬â¢s get started with the video. II-Today I will be talking about a subject that is pretty dear to me, which are video games. III-All of my life, Iââ¬â¢ve been a huge geek when it came to videogames. It helped me cope with life and just like was sort of an escape from reality for me, like games such as Crash Bandicoot, Spyro the Dragon, Pokà ©mon Red and Blue etc.â⬠¦. IV-So because videogames were so good to me over the years, itââ¬â¢s going to be the subject of my first video on this channel. Now letââ¬â¢s get started then. Transition to the actual speech. V-As technology in videogames advances, more and more people are devoting their time and effort to these games, like e-sport competitions with huge amounts of prize money for games like Call-of-Duty, League of Legends and recently Blizzards new game Overwatch. Speed runs of classic games like Legend of Zelda and new games such as Dishonored 2. Videogames have their own community as we can see. VI-Companies like Microsoft, Sony, Nintendo and Blizzard constantly market their games and consoles to potential buyers. So we can see that videogame culture is practically everything that has a screen, and has been integrated into everyday life. VII-But people still accuse videogames of making its players more violent, antisocial, obese and less educated, which is only reallyShow MoreRelatedEssay Video Games Speech Outline728 Words à |à 3 PagesPersuasive Speech Outline Matt King CMST 220 Video Game Speech 6-12-13 * Attention grabber/introduction - Slaying dragons, defending your planet from alien invasion, or bouncing on the heads of koopas and saving the same princess who gets caught every time? Sound Familiar? If youââ¬â¢re anything like me you have tried all of these. 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To begin with, many studies have shown that media violence has an effect on aggression. Aggression can be defined as hostile or violent behavior or attitudes toward another. So aggression can be declared as a negative effectRead MoreFrom Toys to Practicality: Brain Computer Interface Technology900 Words à |à 4 Pagesrely on muscle movements (Arrouet et al, 2005). The basis of this paper is examining how video games impact technology that can benefit research and development, military applications, and the medical field for people with speech and mobility disabilities These technology explanations were initially envisaged for assistive technology and lately for functions like controlling automatic sailboats, video games, military tasks and robots. Currently, BCIs continue being researched as an assistive technology
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